Breach: E.S.V. Dawn Seeker | Cardboard Tiger Games
Breach: E.S.V. Dawn Seeker — A cooperative sci-fi board game
A Cooperative, Turn-Based, Hybrid RPG

BREACH

E.S.V. Dawn Seeker

Assemble your crew. Stabilize the core. Save humankind.

13+ Ages
40–60 Minutes
2–4 Players
Co-op Gameplay

Year 2755. A Lost Ship Returns.

After a century lost in deep space, the E.S.V. Dawn Seeker suddenly jumps through the MARS Station Portal back into our solar system. Severely damaged and covered in alien growth, the ship's reactor core is about to collapse.


If the core isn't stabilized, the resulting explosion won't just destroy the ship — it will consume the MARS Station, the Earth, and trigger the Sun's supernova, wiping out every human in the solar system.

Your mission: travel through a crippled ship filled with alien traps, locate the reactor core, and stabilize it — or die trying. Humankind depends on it.

Six Specialists. One Mission.

Unique skills. Real limitations. No one survives this alone.

Mechanic — Breach crew specialist
Mechanic
Structural & Electrical Repair
Rolls extra dice on physical, mechanical & electrical problems
Locked out of ship systems
Systems Engineer — Breach crew specialist
Systems Engineer
Ship Systems & Core Stabilization
Rolls extra dice on systems failures
Only specialist who can attempt emergency core repairs
Linguist — Breach crew specialist
Linguist
Alien Decoding & Trap Disarming
Extra 8-sided die when decoding alien symbols and traps
Cannot heal others
Medic — Breach crew specialist
Medic
Team Health & Recovery
Heals one teammate free per turn — no action cost
Cannot attempt ship systems or systems objectives
Data Cypher — Breach crew specialist
Data Cypher
Surveillance & Intelligence
Hacks surveillance to reveal the next room before you enter
Costs 2 actions to hack
Support Droid — Breach crew specialist
Support Droid
Tactical Support & Endurance
4 HP, immune to alien spores, donates actions to teammates
Struggles with mechanical, systems & decoding tasks
Expansion Security Agent — Alien Encounters Expansion
Security Agent
Alien Combat Specialist
Extra die when attempting alien combat objectives
Cannot access ship systems

Cooperate or Perish

01
Explore Room by Room
Flip objective cards to reveal what's broken — blockages, failing systems, alien traps. Every room is different. Every game is different.
02
Play to Your Strengths
Elect a lead. Assess the problem. Decide together who's best for the job — step up or pass the lead.
03
Race the Instability Meter
Every failure pushes the reactor closer to meltdown. Hit 10 and it's over — for your crew and for humanity.
04
Stabilize the Core
To stabilize the core, your team must decode 14 alien symbols. No healing. No second chances. It will take everything your team has.

What's in the Box

Game Components Image
Board, cards, dice, meeples — beauty shot coming soon
1 Game Board
6 Player Meeples
6 Six-Sided Action Dice
6 Eight-Sided Alien Dice
45 Objective Cards (Yellow, Orange, Red)
6 Mission Briefing Cards
6 Specialist Cards
64 Alien Language Tiles
10 Reactor Instability Tiles
1 Instruction Booklet

Coming to Kickstarter 2026

$39.99

Starting MSRP · Early bird pricing for Kickstarter backers

Get Notified at Launch

Made Different. Made to Last.

🤝
Cooperative by Design
Every decision matters. Every player contributes. No one sits on the sideline.
🎨
Illustrated by Hand
Every character and card brought to life by Emmy-nominated artist Mark Stope. No AI art. No shortcuts.
🌍
Planet-Conscious Production
Sustainable materials, certified manufacturing partners, and every sale supports wildlife conservation.

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